chloe andersen
creative developer & ECE grad — SWE Intern @ Walt Disney Imagineering, Los Angeles, CA.
About
I'm passionate about engineering that operates at the intersection of technology and creativity.
With a background in engineering (UCSB ECE, 2026), I'm drawn to problems that bridge technical rigor with the human experience.
Projects
Senior Capstone — NASA Sponsored
Sept 2025 – June 2026 — Team Lead
Offline edge ML device for field research that classifies and catalogs extraterrestrial rock samples using an on-device computer vision pipeline on an NVIDIA Jetson Orin NX.
Machine Learning, Embedded Systems, NVIDIA Jetson, Computer Vision
Letter of Recommendation Portal
Spring 2025
Full-stack platform that streamlines the letter-of-recommendation process. Students request, professors approve, and everyone tracks status in one place.
Full Stack, Web App
Academic Database System
Spring 2025
Relational database and query layer for managing student course scheduling. Handled prerequisite trees through to enrollment caps.
SQL, Database Design
Bluetooth Garage Door Controller
Fall 2024
Smart garage door controller with Bluetooth commands and temperature-triggered auto-open. Built on an FPGA using UART and bluetooth protocols from scratch.
FPGA, Embedded Systems, Bluetooth, UART
Experience
Software Engineering Intern — Walt Disney Imagineering
June 2025 – present · Orlando, FL → Glendale, CA
- Two consecutive internships working on backend + AI/ML for internal Imagineering tools.
- Design and build production modules end to end: data models, service layer, REST API endpoints, and test coverage all in active use.
- Architect reusable abstractions: caching and shared service patterns adopted across the codebase.
- Automate recurring jobs with scheduled Temporal workflows, replacing manual processes for engineering and creative partners.
- Diagnose and resolve production issues, and authored database schema and data migrations to support new features.
Tech Studio - Glendale, CA — 2026 – present
Tech Studio - Orlando, FL — June – Sept 2025
TypeScript, Vue.js, TypeORM, REST / OpenAPI, Temporal, OpenSearch, MCP, AI Models, Caching Design, Auth / Tokens, Automated Testing
Undergraduate Learning Assistant — UCSB ECE Dept.
Jan – March 2026 · Santa Barbara, CA
- Mentored undergraduates in circuit analysis and embedded systems fundamentals.
- Walked student teams through debugging and design decisions on an intro ECE course's group projects.
Software Engineer Contractor — Influint
April 2024 – June 2025 · Remote
- Built JavaScript applications on Google Cloud Platform integrated with Airtable databases.
- Implemented secure RESTful APIs with OAuth 2.0 authentication for external client access.
Product Dev & Tech Manager — Lupine Lane Co
Jan 2024 – June 2025 · Remote
- Led end-to-end product development, coordinating across creative, marketing, and operations teams to move products from concept to launch.
Digital Coordinator — Our Lady of Mercy Academy
June – Sept 2023 · Syosset, NY
- Digitized internal systems and built custom Google Apps Script automations to streamline data workflows.
Research Intern — Brookhaven National Lab
July – Oct 2021 · Upton, NY
- Assisted senior physicist Mary Bishai with high-intensity particle physics research at a national laboratory.
- Built data analysis pipelines and presented findings to research staff.
Sound Engineering Intern — Sabella Studios
Oct 2021 – Sept 2022 · Roslyn Heights, NY
- Supported live in-studio recording sessions, including equipment setup, breakdown, and troubleshooting.
Education
B.S. Electrical and Computer Engineering
University of California, Santa Barbara, 2022 – 2026
Graduated Spring 2026 · focus on embedded systems, backend web development, and creative technology.
Skills
engineering
- TypeScript
- JavaScript
- Python
- C/C++
- React
- Next.js
- Vue
- Node.js
- NestJS
- Express
- SQL
- TypeORM
- Git
backend
- REST API Design
- OpenAPI / Schema Generation
- Database Migrations
- Temporal Workflows
- Model Context Protocol
- Caching & Abstraction Design
- Automated Testing
- Auth & Token Handling
embedded
- Verilog
- FPGAs
- Arduino
- Raspberry Pi
- NVIDIA Jetson
- Keil
- UART/SPI/I2C
creative
- Logic Pro
- Pro Tools
- Adobe Creative Cloud
- Affinity Suite
- Final Cut Pro
- Procreate
Film credits
- Zeke Abloney and The Cardboard Legasea (Fall/Winter 2025–26) — Boom Operator
- After (Winter 2026) — Sound Mixer & Boom Operator
- Fleeting Future: Protecting Monarch Butterflies (Fall/Winter 2025–26) — On-Set Sound Mixer
- SickBoy (Spring 2025) — Boom Operator, Sound Mixer & Composer
- We'll Do This Again (Spring 2025) — Boom Operator / Co-Sound Mixer
- A Case of You (Spring 2025) — Boom Operator / Co-Sound Mixer
- Reel Talk (Winter 2025) — Post Sound Engineer & Grip (ep. 3)
Contact: chloe@andersens.com